Second Edition

Onirim

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€22,99
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Everything about Onirim

Play Time Play Time
15′
Min. Age Min. Age
10+
Num. of Players Num. of Players
1 - 2
Complexity Complexity
Low
Publisher inPatience
Complexity Low
Language(s) Portuguese, Spanish
Designer(s) Shadi Torbey
Language Dependency None
Minimum Age 10
Play Time 15 mins
Number of Players 1 - 2 (Best at 1)

Step into the shoes of a Dreamwalker, navigating a mesmerizing labyrinth filled with secrets and challenges. Your mission? Uncover the elusive oneiric doors before your precious dreamtime runs out. Fail, and you risk becoming lost in this dream realm forever!

As you venture through the enchanting chambers of dreams, you can choose to trust in luck or linger in various rooms to strategize your approach. But beware—the sinister Nightmares lurk in the shadows, ready to disrupt your journey through the twisting hallways.

Onirim is a captivating solo or cooperative card game where you, along with a partner if you choose, must race against the clock to gather all eight Door cards before the deck is depleted. You can claim these sought-after Door cards by playing three cards of the same color consecutively or by strategically discarding one of your powerful Key cards. Every decision matters as you navigate through your hand while fending off pesky Nightmares, which hide among the cards and can lead to challenging dilemmas.

The second edition of Onirim includes seven unique mini-expansions, all standalone and compatible with one another. Among these are three favorites from the first edition:

  • "The Towers": Unleash a new type of card that enhances your deck manipulation while introducing an additional victory condition.
  • "Happy Dreams and Dark Premonitions": Face unpredictable time-bombs that impede your progress while making use of helpful but unreliable ally cards.
  • "The Book of Steps Lost and Found": Race to find the eight Door cards in a randomized order while using discarded cards to cast powerful spells, assisting you in overcoming this formidable challenge.

But that’s not all! The Onirim 2nd edition also features four brand-new modules that add twists and excitement to your gameplay:

  • "The Glyphs": Introduce a fourth symbol on location cards, making it easier to create a row of unrepeated symbols. Now, you’ll need to find one extra door of each color—12 doors in total—to secure your victory!
  • "The Dreamcatchers": Meet four cards that guard the Limbo piles, affecting your card management throughout the game. A clever interplay of Dreamcatchers means you must discard them wisely to maintain your advantage.
  • "The Crossroads and Dead Ends": Unveil location cards that act as wild jokers but come with the challenge of Dead End cards that clutter your hand until discarded through strategic plays.
  • "The Door To The Oniverse": Discover one-time ability cards representing the unique inhabitants of the Oniverse, along with an extra colorless door to uncover.

Additionally, players can explore special rules incorporating dark meeples that impact how Nightmare cards resolve, offering a fresh layer of complexity and excitement—easier or harder, depending on the variant chosen.

Are you ready to brave the labyrinth and harness your dreamwalking skills in Onirim? Adventure awaits!