Game language: English
Deep in the tropical jungle west of the Everdell Valley lies Emerland, a vibrant land celebrated for its art and music and rich in natural resources, including valuable gems mined from its many underground caverns. Its jungles are vast and dense, and expeditions into the farther reaches of the land set out often. A mysterious civilization once dwelt here, long lost to history, and archaeological discoveries are only now beginning to shed light on the ancients.
In Emerland, you send critter Workers to locations across the board to gather resources, then spend those resources to play cards face-up in front of you, building a thriving jungle city that earns you points. Each turn brings a choice among six actions: place a Worker, place a Helper, play a card, use an Artisan card, excavate with your Archaeologist or prepare for the coming season.
Tiny Helpers: The small critters of Emerland, mostly insects, are fastidious and clever Helpers. Send them out alongside your Workers or place them on their own as they assist the larger critters and bring efficiency and beauty to their cities and homes.
Artisan Cards: True to Emerland's artistic culture, Artisan cards give you a dedicated action of their own, adding another way to put your growing city to work.
Ancient Excavations: Your Archaeologist lets you dig into the secrets of the lost civilization, turning the land's mysterious past into part of your strategy.
The game ends once every player has reached the end of Spring and can no longer act, and the critter with the most points claims victory. Venture into the jungle, gather your Workers and Helpers, and build the most dazzling city Emerland has ever seen.
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