Game language: English
In Citadels, rival builders compete to raise the most impressive city, and every round they hire a new character to help them gather gold and erect districts. Assassins, thieves, wizards and warlords all lend their talents, but no one knows who has hired whom until it is too late.
Each turn, players collect gold or draw new building cards, then spend their coins to construct districts worth points. Once someone completes their seventh building, the round plays out and the scores are tallied. The builder with the most points wins.
Secret Character Draft: At the start of each round, the current king discards one character at random, secretly picks one, and passes the rest along until everyone has chosen. Each character's value depends on your own situation and your opponents', so every pick becomes a game of reading the table and guessing what the others will take.
Cunning Abilities: Characters act in numerical order, each with a special power. The assassin eliminates another character for the round, the thief steals all of a rival's gold, the wizard swaps building cards with another player, the warlord can tear down a building in play, and the architect can construct up to three buildings in one turn.
Colorful Districts: Buildings come in five colors. Purple districts usually grant special abilities, and the other colors reward you when you play matching characters. Bonus points go to players who complete their city or gather districts of all five colors, so balancing your colors matters as much as building fast.
Endless Variety: A large cast of characters, including the originals, those from the Dark City expansion and brand-new additions, joins a wide range of unique districts. The rulebook offers several preset combinations beyond the starter setup, each designed to create a different style and intensity of play.
Pick your character, hide your intentions and outwit your rivals as your city rises. Bring Citadels to your table and find out who truly deserves the crown.
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